![]() Despite this, XSX is probably still a bit older than the first PC RDNA2 parts in terms of chip design, and carrying more RDNA 1 elements or layout or whatever. The Series X chip was apparently finished later than PS5, with both XBox and PC featuring full support for the new (at the time) DX12U feature set. Sony and AMD had been working on this for years. It's a mix of new and older parts of the roadmap. PS5 is not actually "full" PC RDNA 2 - it's older - and has characteristics of RDNA 1 and RDNA 2. Despite this, neither console has what you could consider a PC RDNA 2 part just dropped in. They've had many years to work on semi custom branches to RDNA. They've had many years of engagement with AMD's technology roadmaps - two whole previous generations in MS's case. With PS5 and Series X, Sony and MS had been working with AMD consistently for many years. ![]() I can't see that a newer processor would have put them in a better position than they are now, in terms of sales and profit. Supply also seems to have been strong for the parts in question. I'm sure they got a very good deal on the chips. They would also have had ages to perfect cooling and form factor too. I'm not even sure that given the die area Sony had to work with G8x would have been a much better choice.Īs for Nintendo, they went with mature hardware with no doubt mature tools, and they had ages to perfect their launch window games on final hardware. G80 or a derivative was never an option given their launch date. Sony needed time, reasonable die area and an ability to pass produce millions of units in the run up to launch and during the launch window. Smaller variants came later on newer process nodes. Secondly, G80 was absolutely massive (484mm^2) and vastly too large to put in even a 599 US dollar console. So firstly, there wasn't time to come up with a custom variant and integrate it. According to Wikipedia, G80 launched November 6th 2006, and PS3 was originally touted by Sony as launching Spring 2006 (though they could never have made that date). It takes time to integrate a GPU into a console.
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